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Immersing in Plant Science

Dr. Markus Kuhlmann Showcases „Plant Journey“ at Düsseldorf’s Lange Nacht der Wissenschaften

At the recent Lange Nacht der Wissenschaften 2024 event hosted by Heinrich Heine University (HHU) in Düsseldorf, the power of virtual reality (VR) to bridge science and education took center stage. Dr. Markus Kuhlmann from Leibniz IPK, as part of the CEPLAS-IPK Network, captivated audiences with the VR experience Plant Journey, a subproject of the ambitious AVATARS research initiative.

The AVATARS project is rooted in the interactive visualization of biological data through scalable 3D models. By integrating complex metabolic pathways into structural models of plant seeds, the project highlights the interaction between biological research and bioinformatics. However, it was the immersive VR Plant Journey that brought these scientific concepts to life in a way few had experienced before.

While AVATARS focuses on deepening the scientific understanding of plant systems through detailed visualizations, Plant Journey shifts that focus toward widespread engagement. It transforms this rigorous science into an interactive gaming world designed to educate and inspire the next generation of plant researchers.

The VR Experience
In Plant Journey, users embark on an interactive voyage, following nitrogen molecules from the soil through a plant’s root, stem, leaves, and ultimately into its seed. Along the way, participants encounter challenges that reflect real biological processes, like assembling nitrogen molecules in the root or accelerating photosynthesis in the leaves. The ultimate goal? To optimize the plant’s storage of nitrogen in its seeds in the form of oils and proteins.

This ten-minute journey serves as more than just a game; it fosters an appreciation for plant science by making complex processes both tangible and enjoyable. The core target group—students and pupils—learn the significance of plant biology in sustaining life while navigating challenges that mirror real-world scientific obstacles. At the end, players are evaluated on their performance, leaving them with a clear message: „You are a professional; become a plant researcher.“

An Essential Tool for Science Communication
Originally developed for the IdeenExpo 2019 in Hanover, Plant Journey has since been showcased at events like the International Green Week in Berlin, captivating attendees with its innovative approach to science education. Even high-profile visitors, such as the German Minister of Education and Research, Anja Karliczek, have experienced the journey firsthand. Its widespread recognition is reflected in several award nominations, including the VRNOW Award for „Best Learning Solution“ in 2019 and the Laval Virtual Award for „VR/AR for Learning and Training“ in 2020.

Events like Lange Nacht der Wissenschaften provide the perfect stage for groundbreaking tools like Plant Journey, which allow participants to interact with the microscopic world of plant biology in ways previously unimaginable. The collaboration between CEPLAS and IPK ensures that this technology not only excites the public but also informs and inspires future plant researchers.

By bringing scientific concepts into an accessible, gaming-based format, Plant Journey serves as a vital tool for both outreach and education. Its ability to ignite curiosity and interest in plant research underscores the value of interactive, digital science communication, especially for younger audiences.

Links:

https://www.nachtderwissenschaft-duesseldorf.de

https://www.hhu.de/news-einzelansicht/dialog-zwischen-forschung-und-gesellschaft-erfolgreich-gestaerkt